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It is currently Mon Oct 06, 2008 8:11 pm
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Forward
This forum is a good place to start. It includes our rules and a brief explanation of what roleplaying is.
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Last post3. Board FAQs
by Karen
on Sat Sep 06, 2008 1:13 am
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Ethus-verse
This forum pertains to the actual world of Ethus including history, beasts, spirits and a statistical overview.
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- 5 Posts
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Last post1. History Lessons
by Milo
on Tue Jul 22, 2008 8:03 am
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Races
This forum includes detailed descriptions of each race that is playable in Artistic Shade. Some can be lengthy so read at your own pace, we have tried to make it enjoyable reading.
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- 10 Posts
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Last postYli Ordo
by Milo
on Tue Jul 22, 2008 8:21 am
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Organized Lists
Each RPG needs lists, we choose to put them here.
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- 7 Posts
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Last postGroups & Organisations [L…
by Ulysses
on Sat Aug 02, 2008 2:40 am
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Major
Plots that have the potential to affect big change in the world are sorted here. It's a good idea to read them over, even before you join, as this is a way of tracking the current events of Artistic Shade.
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- 4 Posts
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Last postThe Vionian Subterfuge - …
by Ulysses
on Tue Aug 19, 2008 12:23 pm
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Individual
Individual plots will be sorted here. Although they mostly only affect the persons involved that does not make them any less important. This is a great way to keep and eye on your fellow roleplayers or find new things to involve your character in.
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- 4 Posts
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Last postA Priest's Calling
by Esani
on Mon Aug 18, 2008 5:02 am
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Submission
Please submit all completed profiles to this forum. From here they will be moved into the Accepted forum if they are accepted. Please be sure to check over your profile before submitting.
Subforum: Bio Templates
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- 10 Posts
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Last postMixed Races Template
by Ulysses
on Fri Jul 25, 2008 11:55 am
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Accepted
Once a character is accepted, it will be moved here. If you would like to make any changes to your bio, please let an admin know.
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- 46 Posts
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Last postWynton, Xayvion
by Xayvion
on Wed Sep 24, 2008 2:42 pm
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Journals
Journals can be an excellent exercise in character development. This forum is provided for members to share their journals with other members.
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- 7 Posts
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Last postRe: Tipping the Scales
by Esani
on Tue Sep 09, 2008 10:27 pm
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Yllinia
The underwater world of Yllinia is sacred the Yli people. It is one of their only cities and it is home to the Yli Council. Build of living coral, no two rooms are the same size or shape. There are few buildings, only those that provide privacy for the inhabitants, all meetings are held in open water.
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- 4 Posts
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Last postRe: The Sea's Glorious Bounty…
by Kayriss
on Sat Oct 04, 2008 4:03 pm
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Mayor's Residence
The manor is a cultural fusion of Ethian, Vpera, and Yli design. Inside is a spacious, airy expanse with an abundance of furnishings. Kitchens and servants’ quarters are on the first floor, while studies, offices, and bedrooms on the second. Outside, it flanks the entire side of the village square. There is a row of palm trees, a tiled sloping roof, stone walls, and ceiling-to-toe windows wrought with coral and mother of pearl. Each window has its own veranda. The manor was originally built by religious pilgrims and faces the Pillar of Names.
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- 55 Posts
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Last postRe: Facing one's Demons (Open…
by Tieg
on Thu Sep 04, 2008 11:03 pm
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Exil Slums
Dubbing themselves the people of Exil, the slums are a dirty place. The streets are paved with mud, buildings tilt to the side, threatening to fall at any moment. This land is dangerous and ruled by thieves. They live outside the wall and outside the law.
- 3 Topics
- 65 Posts
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Last postRe: A Night of Fun [open to a…
by Galon
on Thu Oct 02, 2008 2:58 pm
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Souk District
A place filled with the smells of the sea and of the land. This is a locale where all races mingle to show their wares to each other in the hopes of doing business. Items for sale, hands for hire, and food to eat-it can all be found here and more.
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- 101 Posts
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Last postRe: So a priest and a Yli wal…
by Tieg
on Mon Oct 06, 2008 7:39 pm
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Via Dell'Acqua
Via Dell'Acqua makes up the majority of on land Onise. It is the name given to everything inside the walls and sanctioned by the government. The city is very much still under construction. It is difficult to go out and buy supplies as most things need to be traded for in the market. Buildings nearly all require repairs or rebuilding as they were put up so hastily. Overall, conditions are still better in Via Dell'Acqua then they are outside.
Subforum: Mermaid Casino
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- 56 Posts
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Last postRe: No Good Deed [Micah / Ree…
by Micah
on Thu Sep 11, 2008 11:57 am
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The Forges
The forges are what remains of the technical side of the original Vione project. Many of the technicians and workers who had built the levitating platforms were not willing to leave when the money ran out and settled in the lower levels where the workshops had originally been. Space is at a premium amidst the forges and many live within their places of business. The paths here are sturdy but not nearly as clean or well-maintained as the ones on the Promenade. Most who work here are skilled Labourers or Craftsmen and the marketplace is very competitive. Only the best of the best had been recruited to be a part of Vione's creation so the market is flooded with goods that only a fraction of the populace can afford. Visitors who travel here from the portal are often surprised to find such high quality items at such low prices.
- 2 Topics
- 26 Posts
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Last postRe: Slumming It (For The Fox)…
by Wayland
on Fri Sep 19, 2008 1:08 am
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The Promenade
Despite lofty ideals at its creation, the traditional Ethian classes of society have begun to show their true colors. The Promenade is the most beautiful part of what is left of the original Vione project. Grand platforms hold fine houses skyward with broad, well-maintained pathways and boulevards connecting between them. These are the homes of the wealthy and elite. Many of the homes stretch upward as great glittering towers. The Academy is at the end of one of the Promenade's most significant boulevards. A temple to Knowledge exists on the same path, an oddly octagonal building which has a substantial collection of ancient lore and scholarly texts.
- 7 Topics
- 156 Posts
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Last postRe: The Ugly Duckling (for Ka…
by Kai
on Mon Oct 06, 2008 4:40 am
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Academy Grounds
The academy was always the most complete section of Vione but with its new funding it has become a landscaping paradise. Filled with gardens, lakes and small wooded areas Vione Academia is easily the most beautiful magical school in existence.
- 4 Topics
- 49 Posts
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Last postRe: Restoration of the Fallen…
by Armaris
on Wed Sep 17, 2008 8:46 am
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Auditorium
The auditorium has seen a lot of use for lectures but it has a completely new purpose now. The room has been retrofitted with 360 degree seating and a sunken platform in the center for the Summit. The seats are comfortable though it remains to be see how they will hold up to day long meetings.
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- 15 Posts
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Last postRe: Winds of Change [Open]
by Armaris
on Tue Sep 23, 2008 1:35 pm
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Portal Enclave
Very strict security surrounds the portal room. It is manned 24 hours a day and taxes must be paid upon entering the room or the visitor will not receive their pass that will allow them to continue their journey. The room is circle with open doorways that glow blue circling the room. One ordinary doorway is made of steel and is kept locked unless the guard opens it. Beyond the Portal Room lies a series of buildings and rest areas for travelers to use to rest and recover from portal effects as well as for researchers studying those same effects. The most important of these extra structures, at least for travelers, is the Lost and Found building.
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- 10 Posts
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Last postThe Unwanted Guest [Close…
by Esani
on Sun Sep 28, 2008 8:59 pm
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Beyond the Spires of Vione
Vione was built into the mountains, a monument to man's victory over Nature and the Elements. The surrounding region is quite treacherous however. Steep slopes, shifting rock and wild animals exist beneath the brilliant spires of the "City of Knowledge". Vione labourers cut mines into the mountains to harvest metal and rock to construct the structures of the great city and beyond those mines lay other hazards, adventures, and even the mysterious settlement of the X't'k'rk.
- 2 Topics
- 59 Posts
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Last postRe: Secrets of Woodland Water…
by Kai
on Mon Oct 06, 2008 4:08 am
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Marsin Outpost Stronghold
The Stronghold takes up a considerate section of the city considering the bulk of those in the city are part of the military or being held prisoner by them. A large selection of offices, training facilities, barracks and warehouses make this section of town nearly self-sustaining though it is all business. Solders are held to high standards. The prison is also located in this area of town and is held to the upmost security.
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Civilian District
The outpost's civilian district is mostly residential. Many of the homes are of a similar size and design since they were hastily constructed at the time the outpost was created. Over time more expansive and regal homes have sprung up on some of the major corners, testament to the growing wealth of successful merchants in New Ethus's stable trade market.
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Last postRe: Beautiful Blue Mystique […
by Aolani
on Tue Aug 19, 2008 2:52 am
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Market District
The New Ethus Market District is a booming place. Merchants from the north and south gather here to take advantage of low import taxes and a secure thoroughfare. Robbery and fraud are uncommon and severely punished. Soldiers regularly patrol the marketplace to put a stop to would be thieves.
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- 13 Posts
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Last postRe: One coin, one song.. (ope…
by Sashi
on Mon Oct 06, 2008 4:06 am
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Mea'lan Caravan
Attracted by the blossoming wealth in the New Ethus Outpost a community of Mea'lan nomads has set up a conspicuous encampment outside the walls. Their presence makes the guards uncomfortable and has caused an increase in ethnicly charged violence. Some claim that the caravan is a thinly veiled front for Mea'lan banditry.
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- 22 Posts
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Last postRe: Which way shall we go?
by Sashi
on Fri Sep 12, 2008 2:40 am
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The Long Road
A long road snakes through jungle terrain from Onise through the mountain outpost and onward west into the mountains to where the entrance to Vione lays hidden. The way is treacherous but frequented by merchants and soldiers alike.
Subforums: The Three Glades, Bridge Crossing, Myanar Ruins
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Introductions
When you join, please introduce yourself. Heck, even if you aren't new, it's a new forum so say hi and tell us something we don't already know about you!
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- 43 Posts
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Last postRe: Hey yall!
by Tiaum
on Sun Sep 07, 2008 9:52 pm
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Just Chat
Talk of the town. OOC off-topic banter is more than welcome here.
- 21 Topics
- 130 Posts
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Last postRe: To the Voice of Artistic …
by Galon
on Wed Oct 01, 2008 4:12 am
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Fun and Games
Welcome to the AS Carnival, games, shows, excitement. Step right up and take a spin!
- 13 Topics
- 116 Posts
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Last postRe: How do you communicate?…
by Ian
on Sun Oct 05, 2008 7:45 pm
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Alternate Universe Artistic Shade
Sometimes we like to imagine scenarios that couldn't possibly happen in the current timeframe or setting. Sometimes we're just being silly and sometimes we're bowing to the desires of our overactive muses. Regardless, this is where such abominations do unfold.
Subforum: Flashback
- 5 Topics
- 126 Posts
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Last postRe: Sometimes We Fall [Tieg a…
by Tieg
on Fri Oct 03, 2008 7:03 am
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Feedback
This is where to go if you want to propose ideas to the staff or offer suggestions or comments in discussions presented by the staff. Tell us what you think!
Subforum: Golden Dreams Skin
- 4 Topics
- 19 Posts
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Last postRe: The New Ethus-Onise Summi…
by Lenora
on Tue Sep 09, 2008 2:16 am
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AS Wiki Library Project
A place to discuss progress and content for the wiki library.
Subforum: Wiki Link
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Last postLearning to use the Wiki
by Milo
on Sat Jul 26, 2008 1:00 am
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Plug
Please feel free to advertise your board here. If you advertise with us, I will advertise with you so make sure my board will fit with your advertising rules.
- 37 Topics
- 39 Posts
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Last postYalathra - Imagination in…
by Yalathra
on Mon Oct 06, 2008 6:43 am
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Archive
Herein lie threads which have ripened to an age that they are considered to be in the past. We look back upon them fondly and refer to them as necessary.
- 2 Topics
- 4 Posts
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Last postRe: Kehena Nightheart
by Ian
on Wed Sep 17, 2008 9:03 pm
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